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<title>rubylight's CGPortoflio Gallery</title>
<link>http://rubylight.cgsociety.org/gallery/</link>
<description>rubylight's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Beercap</title>
	<link>http://rubylight.cgsociety.org/gallery/339567</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/213451/213451_1143805220_small.jpg"><br><br>These images I made as part for a commercial add for a dutch beerbrand.<br />
Real photography of these beercaps would have taken too much time, and therefore money, and wouldn't allow for any quick changes, so I was asked to recreate one in 3D. The project took me about 5 days to do.<br />
The biggest challenge I had involved the textures: it turned out to be tricky to create realistic metal surfaces using max's default scanline renderer. But all in all it turned out into some nice images... and a happy customer!]]>
	</description>
	<pubDate>Fri, 31 Mar 2006 11:40:22 +0000</pubDate>
	</item>
	<item>
	<title>Spy-satellite</title>
	<link>http://rubylight.cgsociety.org/gallery/341888</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/213451/213451_1144247059_small.jpg"><br><br>A friend of mine (who's studies at the Movie Academy in Amsterdam) was working on a scene where a guy get's followed by satellites tracking down his cellphone. In order to make the scene look believable - and cool - he asked me to make 3 CG-shots of a satellite hovering above the earth.<br />
<br />
The earth is made up of 3 sphere's. Separate passes were rendered from 3ds Max, and composed back together in Combustion to allow for any immediate changes, wich proved very useful! The final animations vary from the satellite slowly twisting and turning, to a crash-zoom into the earth's reflection in the satellite's lens.<br />
<br />
My friend's reaction when I delivered the finished shots: &quot;I'm afraid they'll acuse me of stealing footage from a hollywood movie...!&quot;]]>
	</description>
	<pubDate>Wed, 05 Apr 2006 14:24:22 +0000</pubDate>
	</item>
	<item>
	<title>CGI-Elevator</title>
	<link>http://rubylight.cgsociety.org/gallery/405367</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/213451/213451_1158314552_small.jpg"><br><br>This is one of the shots made for the Dutch Horrormovie &quot;Horizonica&quot;.<br />
During a meeting with the vfx-crew I saw the original scene, and figured that a shot from within the elevator shaft would look pretty cool. After showing a prévis of the shot the director agreed, and I started building toward the final shot starting from the prévis-scene. Final compositing and post effects (like 3D-motion blur) were done in Combustion.]]>
	</description>
	<pubDate>Fri, 15 Sep 2006 10:02:40 +0000</pubDate>
	</item>
	<item>
	<title>Chrome Tank</title>
	<link>http://rubylight.cgsociety.org/gallery/364891</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/213451/213451_1149152419_small.jpg"><br><br>This tank originates from one of the designs of &quot;Warhammer 40.000&quot;.<br />
After buying one of their &quot;Imperial Armour&quot; books - wich are stuffed with blueprints of cool tanks - I picked one design and started modeling it in 3D. <br />
It's going to be further refined and textured, hopefully going to be photorealistic in the end.]]>
	</description>
	<pubDate>Thu, 01 Jun 2006 09:00:22 +0000</pubDate>
	</item>
	<item>
	<title>Angel of Death</title>
	<link>http://rubylight.cgsociety.org/gallery/355483</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/213451/213451_1147167925_small.jpg"><br><br>This was a short art-project from school, in wich we we're supposed to deliver an image relating in some way to heaven and hell. I thought of this way to mix the two catagories together. The image consists basicly of one simple photo (the girl) together with lots of copies of skulls<br />
<br />
The project was probably the fastest I've ever done so far: The briefing was on monday morning, the presentation was on friday. The steps of planning &amp; preperation, photography, editing and printing were evenly spread over monday though thursday.]]>
	</description>
	<pubDate>Tue, 09 May 2006 09:45:27 +0000</pubDate>
	</item>
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